Missions: Level 4 (N—Z)

Missions

· Missions (A-M)

· Get info on NPCs at mission sites from this site. Works in-game too.

· Get info on NPC damage dealing from Amun’s EffectiveHP (see tabs on Shield & Armor, and Missiles, for preparing against NPCs).

· Use Tactical View to find hidden assets in all missions.

· Amarr + Caldari alliance, Minmatar + Gallente alliance. Faction standings in an alliance track each other. Standing increase in one faction increases standing an allied partner, decreases standing in enemy alliance factions.

· Web and Warp Scramble are done by frigates or stasis towers.

· Manage room agro: don’t initiate agro on all groups simultaneously.

· Mission Summary (based on forum link)

· Hardest Missions

· Angel Extravaganza—Bonus Room after Stage 5 (BS triggers)

· Enemies Abound 5/5

· Recon 1/3 (if killing instead of blitzing)

· Amarr Low-Sec Cosmos: Aurosad War Complex (don’t solo)

· Pot and Kettle

· Missions that are hard if not done right (killing triggers out of order)

· The Assault

· Pirate Invasion

· Right Hand of Zazzmatazz

· A Case of Kidnapping—Pocket 4

· The Blockade (tracking disruptors)

· Damsel in Distress

· Gurista Extravaganza (frigate triggers)

· Worlds Collide

· Fairly hard missions (but doable with skill and brains)

· Silence the Informant

· Mordus Headhunters

· Vengeance

· Serpentis Extravaganza

· Easy and fun

· The Score

· Gone Berserk

· Cargo Delivery (Blood Raiders use Neuts) (you can snipe) (second spawn hard)

· Duo of Death

· Stop the Thief

· Easy and Tedious

· Massive Attack

· Smuggler Interception

· Unauthorized Military Presence

· Pirate Slaughter

· Rogue Drone Harrassment

 

· Pirate Invasion—Level 4: Standing change 6.2%

· Ownkage: T2 Armor Dominix tanked with 2x LAR II . Gank T2 senty, heavy, and medium drones plus 350mm rails. Tank with Ex-Ex-Kin, not 3x EANM.

· Immediately align for warp. Kill web/scram frigs ASAP. Then target close BSs, kill with Heavies. Initial BS swarm—Ishtar had to warp out several times. After that it’s easy.

· Drones pulled aggro from all groups within range, needed 2x LAR II to tank. Drones are aggroed by whoever is in range.

 

· Recon—Level 4

· Ownkage: T2 Armor Dominix tanked with single LAR II easily. Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Recon 1: Blitzed easily. Try waiting at gate next time to see if I can tank full aggro.  Standing change 7.1%

· Recon 2: Attack station to start spawn. No drone aggro. Overlords are high gank and close, needed 2x LAR II. Standing change 1.6%

· Recon 3: skipped this time

 

· The Right Hand of Zazzmatazz—Level 4: Standing change 4.56%

· Ownkage: T2 Armor Dominix tanked with TWO LAR II  and therm, therm, kin hardeners. Therm gank T2 senty, heavy, and medium drones plus 350mm rails.

· Set a bookmark, then warp out and in repeatedly to different distances.

· Kill Seven Lookouts early, they attack your drones. Keep drones close until lookouts are killed. Then kill BSs, the rest is easy.

 

· Ritualist Raids—Level 4: Standing change 6.49%

· Ownkage: T2 Armor Dominix tanked with single LAR II easily. Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Get to targeting distance and snipe while that’s possible. Take out cruisers, then frigs, then batteries, then BS.

 

· Rogue Drone Harrassement—Level 4: Standing change 6.94%

· Ownkage: T2 Armor Dominix tanked with single LAR II. Turned on second LAR II not sure if it was needed. Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Mother drone distress calls, watch in Local, trigger spawns. There are four distress calls spaced as Mother drone takes armor damage.

 

· The Rogue Slave Trader—Level 4: Standing change 2.8%

· Ownkage: T2 Armor Dominix tanked with single LAR II easily. Gank T2 senty, heavy, and medium drones plus 350mm rails.

 

· The Sansha Spies—Level 4: Standing change 3.08%

· Ownkage: T2 Armor Dominix tanked with single LAR II easily. Gank T2 senty, heavy, and medium drones plus 350mm rails.

 

· The Score—Level 4: Standing change 6.98%

· Ownkage: T2 Shield-tanked Drake, tanked at 56%. Passive shield tanked Ishtar fine.

· Second room full aggro. Avoided drone aggro that way, 56% shields.

 

· Shipyard Theft—Level 4: Standing change 6.98%

· Ownkage: T2 Armor Dominix tanked with single LAR II. Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Drone aggro. Domi was never targeted, but pull in drones very frequently as needed. Take out B-A-C-D-E. Elite frigs will attack while groups A, B, C are active. Can’t hit at close range with sentries, and too much drone aggro for combat drones. After group C let frigs go out to 50km or so then sentries can hit.

 

· Silence the Informant—Level 4: Standing change 9.18%

· Ownkage: T2 Armor Dominix tanked with mostly single LAR II, turned on second a couple of times. Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Tank Therm-Therm-Kin, deal EM for sentry range, Therm for light-med-heavy drones . Install Drone Link Augmentors for sentry drone range. There’s heavy aggro to sentry drones!

· Pocket 1: Take out 2x right BSs first. Don’t kill drone bunkers. There is medium drone aggro. Pockets 1 and 3 are easy.

· Pocket 2: Heavy drone aggro plus Mercenary Overlords. On entry align for warp. Frigs web and may scramble. Take out close Overlord ASAP, keeping Heavy II drones close because of aggro. Lost a Dominix here, think I didn’t get the second LAR II turned on… After taking out the close Overlord previously it’s been tankable.  Suggest before entering Pocket 2, tank for Merc Commanders (Th-Th-EM, deal Th).

 

· Smuggler Interception—Level 4: Standing change 8.1%

· Ownkage: T2 Armor Dominix tanked with single LAR II easily. Gank T2 senty, heavy, and medium drones plus 350mm rails. Passive shield tanked Ishtar fine.

 

· Stop the Thief—Level 4: Standing change 4.58%

· Ownkage: T2 Armor Dominix tanked first spawn with single LAR II easily. Gank T2 heavy, and medium drones plus 350mm rails. Mercenary Overlord BSs get close and hit hard. Tank Kin, Therm. You should deal Therm.

· First spawn: take out BS last, it’s the trigger to the second spawn. Warp out/back to 70-100km when second spawn is triggered.

· Second spawn: tank with 2x LAR II. From distance kill frigs then cruisers then BS. No drone aggro. Suggest at second spawn, dock and tank for Merc Commanders (Th-Th-EM, deal Th).

 

· Unauthorized Military Presence—Level 4: Standing change 4.2%

· Ownkage: T2 Armor Dominix held at shields, very minor armor damage. Gank T2 senty, heavy, and medium drones plus 350mm rails.

 

· Vengeance—Level 4: Standing change 9.18%

· Ownkage: T2 Armor Dominix tanked with single LAR II . Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Domi pilots take care, plenty of drone aggro. Snipe with sentries, pull in after 4 shots to avoid being targeted. Keep combat drones close for recall when taking damage. In pocket 3, kill the named rat as soon as he appears—will keep dps down to a reasonable level.

· $15M bounties + agent. High loot.

 

· Wildcat Strike—Level 4: Standing change 5.35%

· Ownkage: Domi 2x LAR II for a short time. Gank T2 senty, heavy, and medium drones plus 350mm rails.

· Pocket 1: Heavy gank from Caldari towers in Pocket 1. No standing loss from destroying towers. Warp in, make bookmark, warp out and back +25km.

· Pocket 2: Warp in, immediately move out to optimal before aggressing, ~65km from middle group. Take out middle group first. Snipe using sentry drones. Watch drone aggro, 3-4 volleys.

 

· Worlds Collide—Level 4: Standing change x.x%

· Ownkage: (tbd)

· Prevailing wisdom: First shoot the ships that aggro you, ignore the ones that don’t. Ignore the scrambling frigs until the end.

 

· Missions (A-M)

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